From what feedback i got there were a few minor glitches with timing in the voice overs which were easily fixed
apart from that the documentary was well received, and the certain piece of footage i put in as a shock element worked incredibly well, they thought the documentary was well broken up and set out in a sensible order, they also seemed to like how i had hidden the identity of the presenter for a time, and this is also a sometimes used convention of documentaries where they will have a panning shot of an area with the general layout of the documentary explained and when an important point that the director wants the audience to pick up on the presenter is show as a sort of 'focus on what i am saying' point.
there was a comment about 'using a shocking image at the start rather than at the end so viewers don't have that as the final image in there head and are able to make a more 'educated' decision about what they think'
this piece of feedback was good as it showed that my intentions had worked as i thought having a shocking image at the end would result in a more bias view towards the topic at the end.
The documentary shows clips of real video games being played, they only show what the player playing would see in an attempt to immerse the views for 1 of 3 reasons that slowly becomes more clear as the documentary goes on, these are to either show how bad games are, show that games are just harmless fun or act as nothing but a reference point for people who play games to sort of keep them entertained and make them pay a little more attention


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